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Qoole for Quake
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O.QLE
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1997-09-04
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10KB
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238 lines
// QOOLE
// Brushes: 12
// Entities: 0
// Objects: 18
{ // Brush 0
( 0.0 7.999999 0.0 ) ( 500.0 8.000056 0.0 ) ( 0.0 7.999999 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.000001 0.0 ) ( 0.0 -8.000001 500.0 ) ( 500.0 -7.999926 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 3.183207 ) ( 0.0 500.0 3.183207 ) ( 500.0 0.0 3.183229 ) *lava1 0 0 0 1.00 1.00
( -2.999994 0.0 0.0 ) ( -3.000433 500.0 0.0 ) ( -2.999821 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 1.688986 0.0 0.0 ) ( 343.914703 0.0 364.529266 ) ( 1.689604 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 8.000001 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.000001 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -7.999999 0.0 ) ( 0.0 -7.999999 500.0 ) ( 500.0 -7.999924 0.0 ) *lava1 0 0 0 1.00 1.00
( 2.999995 0.0 0.0 ) ( 2.999804 0.0 500.0 ) ( 2.999897 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 3.183206 ) ( 0.0 500.0 3.183206 ) ( 500.0 0.0 3.183228 ) *lava1 0 0 0 1.00 1.00
( -1.688985 0.0 0.0 ) ( -1.689841 500.0 0.0 ) ( -343.914642 0.0 364.529297 ) *lava1 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 8.0 0.0 0.0 ) ( 8.000022 0.0 500.0 ) ( 7.999962 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( -8.0 0.0 0.0 ) ( -8.00038 500.0 0.0 ) ( -8.000066 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -48.0 ) ( 500.0 0.0 -47.999977 ) ( 0.0 500.0 -48.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 48.000023 ) *lava1 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.000082 0.0 ) ( 0.0 8.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 7.999999 0.0 ) ( 500.0 8.000056 0.0 ) ( 0.0 7.999999 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.000001 0.0 ) ( 0.0 -8.000001 500.0 ) ( 500.0 -7.999926 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 3.183207 ) ( 0.0 500.0 3.183207 ) ( 500.0 0.0 3.183229 ) *lava1 0 0 0 1.00 1.00
( -2.999994 0.0 0.0 ) ( -3.000433 500.0 0.0 ) ( -2.999821 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 1.688986 0.0 0.0 ) ( 343.914703 0.0 364.529266 ) ( 1.689604 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 8.000001 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.000001 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -7.999999 0.0 ) ( 0.0 -7.999999 500.0 ) ( 500.0 -7.999924 0.0 ) *lava1 0 0 0 1.00 1.00
( 2.999995 0.0 0.0 ) ( 2.999804 0.0 500.0 ) ( 2.999897 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 3.183206 ) ( 0.0 500.0 3.183206 ) ( 500.0 0.0 3.183228 ) *lava1 0 0 0 1.00 1.00
( -1.688985 0.0 0.0 ) ( -1.689841 500.0 0.0 ) ( -343.914642 0.0 364.529297 ) *lava1 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 8.0 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 7.000002 ) ( 0.0 500.0 7.000002 ) ( 500.0 0.0 6.99998 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999925 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 16.301451 ) ( 0.0 500.0 16.300917 ) ( 366.1091 0.0 356.836517 ) *lava1 0 0 0 1.00 1.00
( 17.999985 0.0 0.0 ) ( 17.999794 0.0 500.0 ) ( 17.999887 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -7.816793 ) ( 500.0 0.0 -7.816771 ) ( 0.0 500.0 -7.816793 ) *lava1 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 8.000003 0.0 ) ( 500.0 8.00006 0.0 ) ( 0.0 8.000003 500.0 ) *lava1 0 0 0 1.00 1.00
( 8.999997 0.0 0.0 ) ( 8.999867 0.0 500.0 ) ( 8.9999 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -7.999921 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 12.558822 ) ( 0.0 500.0 12.557955 ) ( 366.109222 0.0 -327.976105 ) *lava1 0 0 0 1.00 1.00
( -8.000002 0.0 0.0 ) ( -8.000501 500.0 0.0 ) ( -8.000084 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -11.343753 ) ( 500.0 0.0 -11.343731 ) ( 0.0 500.0 -11.343753 ) *lava1 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 7.999998 0.0 ) ( 500.0 8.000055 0.0 ) ( 0.0 7.999998 500.0 ) *lava1 0 0 0 1.00 1.00
( -6.999996 0.0 0.0 ) ( -7.000495 500.0 0.0 ) ( -6.999886 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.000003 0.0 ) ( 0.0 -8.000003 500.0 ) ( 500.0 -7.999928 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 12.698515 ) ( 0.0 500.0 12.697981 ) ( 366.10907 0.0 353.233612 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 7.183198 ) ( 0.0 500.0 7.183198 ) ( 500.0 0.0 7.183176 ) *lava1 0 0 0 1.00 1.00
( 10.000003 0.0 0.0 ) ( 10.000064 0.0 500.0 ) ( 9.999966 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -9.343761 ) ( 500.0 0.0 -9.343783 ) ( 0.0 500.0 -9.343761 ) *lava1 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 8.0 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 7.000002 ) ( 0.0 500.0 7.000002 ) ( 500.0 0.0 6.99998 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999925 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 16.301451 ) ( 0.0 500.0 16.300917 ) ( 366.1091 0.0 356.836517 ) *lava1 0 0 0 1.00 1.00
( 17.999985 0.0 0.0 ) ( 17.999794 0.0 500.0 ) ( 17.999887 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -7.816793 ) ( 500.0 0.0 -7.816771 ) ( 0.0 500.0 -7.816793 ) *lava1 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 8.000003 0.0 ) ( 500.0 8.00006 0.0 ) ( 0.0 8.000003 500.0 ) *lava1 0 0 0 1.00 1.00
( 8.999997 0.0 0.0 ) ( 8.999867 0.0 500.0 ) ( 8.9999 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -7.999921 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 12.558822 ) ( 0.0 500.0 12.557955 ) ( 366.109222 0.0 -327.976105 ) *lava1 0 0 0 1.00 1.00
( -8.000002 0.0 0.0 ) ( -8.000501 500.0 0.0 ) ( -8.000084 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -11.343753 ) ( 500.0 0.0 -11.343731 ) ( 0.0 500.0 -11.343753 ) *lava1 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 7.999998 0.0 ) ( 500.0 8.000055 0.0 ) ( 0.0 7.999998 500.0 ) *lava1 0 0 0 1.00 1.00
( -6.999996 0.0 0.0 ) ( -7.000495 500.0 0.0 ) ( -6.999886 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.000003 0.0 ) ( 0.0 -8.000003 500.0 ) ( 500.0 -7.999928 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 12.698515 ) ( 0.0 500.0 12.697981 ) ( 366.10907 0.0 353.233612 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 7.183198 ) ( 0.0 500.0 7.183198 ) ( 500.0 0.0 7.183176 ) *lava1 0 0 0 1.00 1.00
( 10.000003 0.0 0.0 ) ( 10.000064 0.0 500.0 ) ( 9.999966 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -9.343761 ) ( 500.0 0.0 -9.343783 ) ( 0.0 500.0 -9.343761 ) *lava1 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 8.0 0.0 0.0 ) ( 8.000022 0.0 500.0 ) ( 7.999962 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( -8.0 0.0 0.0 ) ( -8.00038 500.0 0.0 ) ( -8.000066 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -48.0 ) ( 500.0 0.0 -47.999977 ) ( 0.0 500.0 -48.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 48.000023 ) *lava1 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.000082 0.0 ) ( 0.0 8.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 11
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 5, 12, 16
} // Object 0
{ // Object 1 :
Position: (-11.354797, 0.0, 47.897137)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.032227, 1.0, 0.903229)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (11.354858, 0.0, 47.897137)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.032288, 1.0, 0.903229)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-24.0, 0.0, 0.000011)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 4
} // Object 3
{ // Object 4 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 0.958336)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (0.0, 0.0, -49.999989)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7, 8
} // Object 5
{ // Object 6 :
Position: (11.354858, 0.0, 2.102871)
Orientation (rad): (0.0, 0.0, -3.141593)
Scale: (1.032257, 1.0, 0.903229)
Brush: 3
} // Object 6
{ // Object 7 :
Position: (-11.354828, 0.0, 2.102871)
Orientation (rad): (0.0, 0.0, -3.141593)
Scale: (1.032257, 1.0, 0.903229)
Brush: 4
} // Object 7
{ // Object 8 :
Position: (0.0, 0.0, 13.844799)
Orientation (rad): (0.0, 0.0, -3.141593)
Scale: (1.032257, 1.0, 0.903229)
Objects: 9, 10, 11
} // Object 8
{ // Object 9 :
Position: (-4.0, 0.0, 24.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 9
{ // Object 10 :
Position: (22.0, 0.0, 11.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 10
{ // Object 11 :
Position: (-24.0, 0.0, 9.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 11
{ // Object 12 :
Position: (0.0, 0.0, 50.000004)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 13, 14, 15
} // Object 12
{ // Object 13 :
Position: (-4.12915, 0.0, 7.832691)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.032288, 1.0, 0.903229)
Brush: 8
} // Object 13
{ // Object 14 :
Position: (22.710327, 0.0, -3.909283)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.032288, 1.0, 0.903229)
Brush: 9
} // Object 14
{ // Object 15 :
Position: (-24.774902, 0.0, -5.71574)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.032288, 1.0, 0.903229)
Brush: 10
} // Object 15
{ // Object 16 :
Position: (24.0, 0.0, 0.000004)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 17
} // Object 16
{ // Object 17 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 0.916672)
Brush: 11
} // Object 17